The developer has not uploaded a game yet...

http://www.stencyl.com/game/play/29986


First week

-Game that got the most feedback was square mix. Goal was to match the colors and shapes.

-Add vanishing mechanics, changing sizes and backgrounds.

2nd week

-I went with a very Mario-like platform game.

-Add 4 stages and use the stomp mechanics for platform action

3rd week

-Added 2 more stages and added mobs as tiles so that when players jumped they couldn't go back

Final Week

-Added last couple of stages fully used "fake" blocks, meaning they didnt have any collisions meaning that the player will fall off if they stepped on those blocks.